Mach1 Research
  • Mach1 Website
  • Musings & Deifications
    • An introduction to the History of Spatial Music
  • Posts
    • Microphone Arrays and Vector Based Soundfields
    • Naming Conventions: Ambisonic Channel Formats
    • State of Affairs: Spatial Audio
    • Submitting Spatial Music Apps to iOS App Store
    • How is the term "Spatial Audio" used by different companies?
    • Comparing Binaural Playback/Decoders (Part II)
    • Observations and Limitations of Apple Spatial Playback Implementation
    • Observations and Limitations of Dolby Atmos for Spatial Mixing
    • Multichannel Codec Support
    • Feedback on Apple's Spatial Audio Implementation
    • Describing 3D Motion
    • IMU Enabled Devices
    • Compression Applied to Soundfields
    • Multichannel Order from Codec to Codec
    • Comparing Binaural Decoders
  • Spatial Audio Glossary
    • 1. General Terms
    • 2. Mixing Terms
    • 3. Technical Terms
    • 4. Existing Forms of Spatial Audio
    • 5. Misc & Misused
  • Tutorials
    • Transcoding Dolby Atmos From Mach1 Spatial
    • Previewing Spatial Audio on Apple AirPods
    • FFmpeg: Useful Commands
    • Custom Formats with Mach1Transcode

Spatial Audio Glossary


  • Contents

  • General Terms
    • Spatial Audio
    • HRTFs
    • Binaural
    • Spatial Audio Perception Terms

  • Mixing Terms
    • Common Workflow Terms
    • Processing Effect Terms
    • Spatial Mix Dimensions
    • Spatial Mixing Types
    • Channel-based Soundfields
    • Object-based Soundfields
    • Scene-based / Ambisonic Soundfields

  • Technical Terms
    • Degrees of Freedom (DOF)
    • Inputs & Outputs
    • Describing Rotations
    • Spatial Audio: Common Issues
    • Additional Technologies
    • Technical Descriptions

  • Existing Formats
    Spatial Audio Formats:
    • Mach1 Spatial
    • Ambisonics
    • Facebook360
    • Dolby Atmos
    • Sony 360 Reality
    • Surround
    Runtime Spatial Audio Implementations:
    • Apple Spatial Audio
    • Game Engine Object Audio
    • Atmoky
    • High Fidelity Spatial Audio
    • THX

  • Misc
    • Loose Terms

Contributions:

If you are interested in editing or adding a post please create a Pull Request or by reaching out directly. Please visit the repository page to learn more: https://github.com/Mach1Studios/m1-research-blog/


Contributors:

Dylan Marcus
Aïli Arakida Niimura Matthew Bosch